Hi everyone, I'm trying to understand how the snes swapbin works, how each slice of the rom are relationed to maskrom pinouts, for example, the addr A16,A17 of maskrom will read what ROM segment?, I'm reproduced the swap 27c801, but, did not auderstand what happened exactly.
I'm using with a lorom 8mbit game, (batman returns), and I was make this table to help: